Neuro Spice GirlsRebuild protocolC# minor112.35 BPMAbleton Live 12

Sally's SongNeuro Spice Girls Remix // Reconstruction

A field manual for the Neuro Spice Girls (Poppe and Phoebe): rebuild our Neuro Spice Girls Remix draft cleanly from stems, work through Phoebe's six fixes plus eight from the file analysis, and learn the skills behind each move. Two songs, two computers, one through-line.

Universal Hall PassD min → C# min
ponyphonicC# min · ~99 BPM
Remix length5:20
Blocks7
Blueprint // remix timeline0:00 to 5:20
INTRO
PONY 1
UHP MAIN
BRK
PONY 2
X
OUTRO
0:001:002:003:004:005:00
UHP (−1 st)ponyphonic (unwarped)Filter breakdownCrossfade

Cargo manifest

Download the package first

Everything you need to start: both source songs, our draft, and the six pre-cut blueprint pieces. Grab the two zips to get it all at once, or download single files below.

Or grab single files:

Original songs

Blueprint pieces (UHP already at −1 st)

Notes

ZipFolderContents
2 of 2, Original Songs01 Original SongsUniversal Hall Pass and ponyphonic, plus the Neuro Spice Girls Remix as the reference track.
1 of 2, Pieces and Guide02 Blueprint Pieces6 files cut to the exact sections the remix uses. UHP pieces are pre-pitched −1 st and 1.5 dB quieter so they don't clip.
1 of 2, Pieces and Guide03 StemsInstructions for making the 8 stems in Ableton, with naming.

Pieces map to blocks: 01 Intro, 02 Pony 1, 03 UHP main, 04 Breakdown, 05 Pony 2 with its tail, 06 Crossfade and Outro. These are other artists' recordings, so keep the files and the finished mashup between the two of you unless you get permission to post.

Orientation // just in time

Ableton in levels

You don't have to learn Ableton before you use it. Do Level 0 (about an hour), then learn each later level right before the step that needs it. Every level ends with a short exercise and a list of what to skip for now.

Levels cleared 0/5 Saved on this device only

LevelYou'll be able toLearn it right beforeTime
0 First hourFind your way around, play and stop, hear sound on headphonesAnything else~60 min
1 Audio clipsCut, move, loop, warp, and transpose audioRebuild sections 02 to 05~45 min
2 EffectsAdd EQ, filter, and reverb, and make them change over timeRebuild block 4, Fixes 01, 02, 03, 05~45 min
3 MIDIPlay or draw your own notesSkills Module 03, Fix 05~60 min
4 FinishingBalance levels, export, and hand off to each otherFix 04, Module 04, two computers~60 min
5 LaterEverything else Ableton doesWhen you're curious, not beforeOngoing

Keep learning mid-task: hover over anything in Ableton and read the Info View in the bottom-left corner (Shift+? shows it). It's Ableton's built-in explainer.

0

The first hour

The whole idea: a song is a stack of tracks. Each track holds clips (chunks of audio or notes) on a timeline, plus a chain of devices (instruments and effects) that shape its sound.

The screen

AreaWhereWhat it's forShow / hide
Control BarTopPlay, stop, tempo, metronome, loopAlways visible
BrowserLeftSounds, instruments, effects, your files. Drag things out of itCmd+Option+B / Ctrl+Alt+B
Arrangement ViewCenterThe timeline, left to right. Where you'll workTab switches views
Session ViewCenter, other viewA grid for launching loops live. Ignore it for nowTab switches back
Clip / Device ViewBottomSettings for the selected clip, or its effects chainShift+Tab
MixerRight end of each trackVolume, pan, mute, soloOn every track
Info ViewBottom-leftHover anything to learn what it doesShift+?

Eight keys to learn today

Key (Mac / Windows)What it does
SpacePlay and stop
Shift+SpaceContinue from where you stopped, instead of jumping back
Click in the timelineSets where playback starts
Cmd+L / Ctrl+LLoop the selection
Z then XZoom to the selection, then back out
OMetronome on or off
Cmd+Z / Ctrl+ZUndo. It goes back a long way, so experiment freely
Cmd+S / Ctrl+SSave, often

Hear it properly

  1. Settings > Audio (Live > Settings on Mac, Options > Settings on Windows).
  2. Under Audio Output Device, choose your headphones or speakers.
  3. Drag any sound from the Browser onto the timeline and press Space. No sound means the wrong output device.

Tracks

  • Audio tracks play recordings (songs, stems). MIDI tracks play notes through an instrument (Level 3). New audio track: Cmd+T / Ctrl+T.
  • On each track header: the numbered button turns it on or off, S solos it, and the record button arms it (leave that alone for now).
  • Double-click a name to rename. Right-click to color.
Try it // 15 min
  1. New Live Set, saved as practice level 0.
  2. Drag in Universal Hall Pass. Play, stop halfway, then Shift+Space to continue.
  3. Select 4 bars, loop them, zoom with Z and back with X.
  4. Mute, solo, rename, color. Undo all of it. Save.

Skip for nowSession View, recording, MIDI, and any menu you haven't needed yet.

1

Audio clips

Unlocks: Rebuild sections 02 to 05

A clip is a window onto an audio file. Trimming or moving it never changes the file underneath. Drag an edge back out and the audio returns.

Move (Mac / Windows)What it does
Drag a clip's middleMove it
Drag a clip's left or right edgeTrim its start or end
Cmd+E / Ctrl+ESplit at the cursor
Cmd+D / Ctrl+DDuplicate
DeleteRemove the selection
Cmd+4 / Ctrl+4Snap to grid on or off
Cmd+1, Cmd+2 / Ctrl+1, Ctrl+2Finer or coarser grid
Clip View > GainClip volume
Clip's top-corner handleFade in or out

Musical time: the ruler counts bars and beats (1.1.1 is bar 1, beat 1). At 112.35 BPM, a beat is about half a second and a 4-beat bar is about 2.1 seconds.

Warp, the one idea to really get

  • Warp on: the clip follows the project tempo, changing speed without changing pitch.
  • Warp off: it plays at its own speed. That's how pony plays in the remix.
  • Warp modes: Beats for drums, Tones for a single voice, Complex Pro for full songs. When unsure, Complex Pro.
  • Transpose: shifts pitch in semitones without changing speed, while Warp is on.
Try it // 15 min
  1. UHP on a track, Warp on, in practice level 1.
  2. Cut out bars 9 to 12, move them, duplicate twice, add tiny fades at the seams.
  3. Set the tempo to 100, then back to 112.35. Hear the clip follow.
  4. Transpose to −1 st, then +12 st (an octave up), then back to −1.

Skip for nowWarp markers (they come up in Fix 01) and the other warp modes.

2

Effects and automation

Unlocks: the breakdown (block 4), Fixes 01, 02, 03, 05

Effects live in a chain. Select a track and press Shift+Tab for its Device View. Sound flows left to right, so order matters.

  1. Browser > Audio Effects, then drag one onto a track.
  2. Flip a device's on/off button (top-left) while the song plays to hear what it's really doing. The most useful habit in mixing.
  3. The small arrow next to many devices opens presets, which make good starting points.
  4. Delete a device: click its title bar, press Delete.
DeviceWhat it doesWhere you'll use it
EQ EightTurns ranges up or down (lows, mids, highs)Vocal cleanup, hats, carving space
Auto FilterSweeps away highs or lows. The underwater soundThe breakdown
ReverbRoom and space, up to an endless washPiano tail, hiding cuts
CompressorEvens out loud and quiet. Can duck one part when another hitsSidechain (Level 4)
UtilityPlain volume, width, monoLevel matching

Automation

  1. Press A to show automation lanes.
  2. Choose what to automate from the lane's menus, like Auto Filter > Frequency.
  3. Click to add points, drag to shape. A falling line means a falling value.
  4. Gotcha: turning an automated knob by hand switches that automation off (the line goes grey). Click Re-Enable Automation in the Control Bar.

Send and return: a return track holds one shared effect, like a reverb. Each track's send knob sets how much goes in, so everything sits in the same space.

Try it // 15 min
  1. Auto Filter on UHP, loop 8 bars.
  2. Automate Frequency from fully open down to about 600 Hz across the 8 bars. That's the breakdown.
  3. Flip it on and off. Turn the knob by hand, then Re-Enable Automation.

Skip for nowSidechain (Level 4), racks and macros, and the many other effects.

3

MIDI and instruments

Unlocks: Skills Module 03, the piano tail in Fix 05

MIDI is notes, not sound. A MIDI clip stores which notes, when, and how hard. The instrument on the track turns them into sound. Swap it, and the same notes become a piano, a synth, or drums.

  1. New MIDI track: Cmd+Shift+T / Ctrl+Shift+T. Drag an instrument on from Browser > Instruments.
  2. Select a few bars and press Cmd+Shift+M / Ctrl+Shift+M for an empty clip.
  3. Double-click it. The note editor opens: pitch up and down, time left to right.
WayHow
DrawB for Draw Mode, click in the editor, B again to exit
Computer keysM, then A to K play notes, Z and X change octave
RecordArm the track, press Record, play, stop
Fix timingSelect notes, Quantize: Cmd+U / Ctrl+U
Loudness per noteVelocity lane under the notes

Stay in key: turn on Scale in the clip and choose C# Minor. The 7 notes that fit get highlighted.

Try it // 20 min
  1. Piano on a MIDI track, Scale on, C# Minor.
  2. Draw C#, E, G#, one beat each. Stretch the last to 4 bars.
  3. Lower the velocity of the first two so the last rings out.
  4. Add Reverb. You just wrote the Fix 05 piano tail.

Skip for nowSynth programming, MIDI effects like arpeggiators, hardware keyboards.

4

Mixing and finishing

Unlocks: Fix 04, Module 04, handing off between computers

  • Meters: red at the top means clipping. Keep Main peaks around −6 dB until the final limiter.
  • Groups: Cmd+G / Ctrl+G. One fader for several tracks, and they fold away.
  • Sidechain: a Compressor listens to another track (the kick) and ducks its own. Steps in Module 04.
  • Freeze and Flatten: right-click a track. It becomes plain audio. Saves power and makes it safe to send.
  • Collect All and Save: copies every sound into the project folder. Always before sharing.
  • Export: File > Export Audio/Video. WAV, 24-bit, 44.1 kHz, plus an MP3 for phones.
Try it // 20 min

Balance v01 with Module 04 steps 1 and 2. Collect All and Save, export a WAV, and listen on headphones, then speakers.

Level 5 // later, on purpose

Skip until a real need shows up: Session View and live launching, racks and macros, Max for Live, MIDI controllers and Push, recording instruments, advanced routing, synth design.

Music 101 // the short version
TermMeaning
BeatThe pulse you tap your foot to
Bar (measure)A group of beats. Almost everything here is 4 per bar, written 4/4
Four on the floorA kick on every one of the 4 beats
BPMBeats per minute. UHP is 112.35
PhraseA musical sentence, usually 4 or 8 bars. Cuts land best on phrase boundaries
KeyThe home note and the notes that fit around it. Ours is C# minor
Semitone / octaveThe smallest pitch step, and 12 of them

Want more? Ableton's free, interactive Learning Music runs in the browser. The "Make beats" and "Bars" chapters take about 20 minutes.